by Erik | Jul 29, 2019 | Brand Development, Business Strategy, Gaming, New Media, Public Relations |
In my last post, I discussed whether or not esports is facing an economic bubble. In it I called out a few bad actors in the industry, but also argued that it wasn’t fair to lump every competitive title together and that, as a result, there was more resiliency in the...
by Erik | Jul 14, 2019 | Business Strategy, Gaming, New Media |
About a month ago, Kotaku published an article entitled “Shady Numbers And Bad Business: Inside The Esports Bubble.” The article makes a lot of bold claims about the esports industry, which I don’t intend to discuss line by line, however it did get me thinking about...
by Erik | Jun 9, 2014 | Advertising, Gaming, Marketing |
Trying to explain to people that I consider board gaming a hobby can be difficult. It seems very common in our society to segment things into those that are for kids and those that are for adults, even when the truth is far more complicated. Graphic novels like...
by Erik | Aug 4, 2012 | Brand Development, Gaming |
I would like to start off just stating some things up front. In the rest of this post, and really anytime I mention e-sports or pro-gaming, I am aware that there is a great deal of debate about whether video games can really be a “sport.” Let’s forsake the idea of...
by Erik | Jul 26, 2012 | Brand Development, Gaming, New Media, Public Relations |
Crowdsourcing has become one of the fundamental concepts on which modern Internet culture is built. Crowdsourcing is the general idea of using the Internet to bring together the collective efforts of a large number of people to accomplish a goal. Often, but not...
by Erik | Jul 3, 2012 | Advertising, Brand Development, Gaming, Marketing |
I wrote this as part of the application process for Goodby, Silverstein, and Partners (goodbysilverstein.com) about five or six months ago. I’m pretty proud of it, so it seemed like a good enough way to kick off my blog. The prompt was to describe an...